version: 0.20 # # Default template for "Normal" environment worlds (deftemplatesuffix="low_boost_hi") # Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge), with boosted tiles # rendered at 'hires' (16 pixels per block edge) # # This file MAY need to be replaced during an upgrade - rename file to 'custom-normal-low_boost_hi.txt' if you wish to customize it # templates: # Template for normal world (HDMap lowres, with hires boost) normal-low_boost_hi: enabled: true # Number of extra zoom-out levels for world (each level is twice as big as the previous one) extrazoomout: 2 maps: - class: org.dynmap.hdmap.HDMap name: flat title: "Flat" prefix: flat perspective: iso_S_90_lowres shader: stdtexture lighting: shadows # Adjust extra zoom in levels - default is 2 mapzoomin: 4 - class: org.dynmap.hdmap.HDMap name: surface title: "Surface" prefix: t perspective: iso_SE_30_lowres shader: stdtexture lighting: shadows # Adjust extra zoom in levels - default is 2 mapzoomin: 4 boostzoom: 2 - class: org.dynmap.hdmap.HDMap name: cave title: "Cave" prefix: ct perspective: iso_SE_60_lowres shader: cave lighting: default # Adjust extra zoom in levels - default is 2 mapzoomin: 4